Duo Cheat Sheet
One card per topic for two Affliction Warlocks on the Alliance road. Built from the research library; anything marked R rests on a single source. Full detail lives in the Guide.
Talents at a glance
Both Locks: Affliction 39/12/0, one point per level from 10. Skip Wrack. Recheck after the Nov 10 tuning. Dual spec: 50g at 40 (optional; swaps are free). Hit cap at 60: 17% vs bosses, so 12% from gear after Suppression.
| Level | Talent |
|---|---|
| 10–14 | Improved Corruption 5/5 |
| 15–18 | Suppression 4/5 |
| 19–23 | Unholy Power 5/5 |
| 24–25 | Demonic Energies 2/2 |
| 26–27 | Improved Life Tap 2/2 |
| 28–30 | Improved Drains 3/3 |
| 31–33 | Fel Concentration 3/3 |
| 34–36 | Pandemic 3/3 |
| 37–39 | Soul Siphon 3/3 |
| 40 | Siphon Life 1/1 |
| 41–45 | Malevolence 5/5 |
| 46–47 | Improved Bane of Agony 2/2 |
| 48–49 | Nightfall 2/2 |
| 50 | Suppression 5/5 |
| 51–53 | Fel Vitality 3/3 |
| 54–58 | Shadow Mastery 5/5 |
| 59–60 | Master Summoner 2/2 |
Pet per level
| Level | Demon |
|---|---|
| 1–9 | Imp |
| 10–19 | Voidwalker |
| 20+ | Sayaad (Succubus) |
| 30+ | Felhunter (Spell Lock from 36) |
| Elites / bad pulls | Voidwalker |
- Lock A keeps the Voidwalker out through the 20s as the shared tank; Lock B runs the Sayaad from 20.
- Summoning a new demon stuns the current one: pick before the pull.
Pull rules
- Lock A's Voidwalker opens; let it hit first (Torment).
- Both: Corruption, then Bane of Agony. Immolate last.
- Second mob: Lock B's pet takes it, or Fear it (20 yd; never near other packs or in caves).
- Two mobs per pull until the Nov 10 pet fix. Drain-tank from 30 (Drain Life rank 3).
- Finish the lowest mob with Drain Soul: a kill during the channel always gives a shard.
- After the pull: Life Tap, eat. Stay within 4 levels of each other or party XP stops.
- Curses: Lock A holds Curse of the Elements (from 20); Lock B uses Recklessness (brings a feared runner back) or Weakness.
Rotation & Pets
Pepper = Voidwalker tank. Thot = Voidwalker 10–19, then Sayaad. Both Affliction. Skip Wrack until Nov 10 notes (still unpublished as of 3:55 PM CT). Full write-up: research 22-warlock-spells-rotation-pets.md.
| Band | Who does what |
|---|---|
| 1–9 | Imp → Corruption → Immolate → wand |
| 10–19 | Both VW. Pepper tanks primary. Bane → Corruption → Immolate → wand. Fear the add. |
| 20–29 | Pepper VW + Thot Sayaad. Pepper Curse of Elements; Thot Recklessness. Wand filler. Seduction on humanoids. |
| 30+ | Drain Life rank 3 filler. Life Tap when health > mana. Felhunter vs casters. Pull 2, not 3, until Nov 10. |
- Train every rank: Corruption, Bane of Agony, Drain Life, Life Tap, Healthstone, Spellstone, VW Torment grimoires.
- Skip / delay: Wrack, Firestone, Drain Mana, Soul Fire, Subjugate, most mid utility ranks.
- Shards: finish with Drain Soul rank 1 (kill during channel = shard). Keep 2 early, 4 from 20, 6–8 for dungeons. Duo cannot Ritual without a third.
- Pet buttons: VW Sacrifice = panic shield; Sayaad Seduction = humanoid CC; Felhunter Spell Lock / Devour Magic from 36.
- Macros: focus Corruption / Bane / Fear;
/petattack [@focus];/cast Sacrifice;/cast Seduction;/cast Drain Soul(Rank 1). Macros only — no automation.
Consumables
| Item | Who | Rule |
|---|
| Healthstone (10) | Each | Make one for yourself and one for your partner; tradeable, one each, 2-min cooldown |
|---|
| Soulstone (18) | Each | Cast on the other before elites; 30-min cooldown, can't be traded |
|---|
| Healing Potions | Both (First Aid) | From Lock B's Peacebloom, Briarthorn, Bruiseweed |
|---|
| Mana and Wizard Oils | Lock A | Makes them for both; they stack with Spellstone |
|---|
| Spellstone (36/48/60) | Each | Weapon imbue: Shadow damage and haste |
|---|
| Soul Shards | Each | Keep 2 (Voidwalker + Healthstone); from 20 keep 2 more |
|---|
Class quests
| Lvl | Reward | Start |
|---|
| 1 | Imp | Drusilla La Salle, Northshire |
|---|
| 10 | Voidwalker | Gakin the Darkbinder, Slaughtered Lamb (Stormwind) |
|---|
| 20 | Sayaad + Small Soul Pouch | Gakin, then Takar the Seer (Barrens) |
|---|
| 20 | Staff or Orb of Soran'ruk | Doan Karhan near Camp Taurajo (BFD + SFK fragments) |
|---|
| 30 | Felhunter + Box of Souls | Strahad Farsan (Ratchet), then Krom Stoutarm (Ironforge) |
|---|
| 40 | Felsteed (free, no riding skill) | Strahad Farsan, Ratchet (62.6, 35.5) |
|---|
| 50 | Inferno | Niby the Almighty, Felwood (41.6, 45.1) |
|---|
| 60 | Dreadsteed | Mor'zul Bloodbringer, Burning Steppes (12.7, 31.6) |
|---|
| 60 | Ritual of Doom | Daio the Decrepit, Blasted Lands (34.0, 50.2) |
|---|
- Ritual of Summoning needs the Warlock + 2 others: the two of you can't summon each other.
Profession milestones and trainers
| Trade | Trainers | Milestones |
|---|
| Tailoring (A) | Eldrin (Eastvale) or Lawrence Schneider, Sellandus (50, lvl 10), Georgio Bolero (125, lvl 20), Timothy Worthington, Theramore (200, lvl 35) | Faction Banner 20 · Shadow set 60-125 · Soul Pouch 215 (binds on equip: make two) · Felcloth Pants 230 · Black Sandals 235 · Robe of Winter Night 245 · Runecloth Cuffs 265-293 (Pexmit, Hyjal) · Robe of the Void 295 |
|---|
| Enchanting (A) | Betty Quin (Stormwind), Lucan Cordell (50, lvl 10), Kitta Firewind, Tower of Azora (125, lvl 20), Annora, Uldaman (200, lvl 35) | Lesser Magic Wand 5 · Greater Magic Wand 13 · Lesser Eternal Wand 245 · Greater Eternal Wand 275 |
|---|
| First Aid (both) | Michelle Belle (Goldshire inn) or Shaina Fuller (Stormwind) | Minor Healing Potions 1-75 · Under Wraps, Deneb Walker, Stromgarde (125) · Triage, Theramore (225, lvl 35) |
|---|
| Herbalism (B) | Herbalist Pomeroy (Elwynn) or Tannysa (Stormwind) | Junior trainer stops at 75 · Artisan at 200 |
|---|
| Skinning (B) | Helene Peltskinner (Goldshire) or Maris Granger (Stormwind) | Junior trainer stops at 75 · skill = 5 x mob level from 20 |
|---|
- Crafting pays Legacy points at 150, 225 and 300; gathering and First Aid pay none.
Merchant's Favor turn-in
- Marcy Baker, Azeroth Commerce Authority, Three Corners, Redridge (9.7, 70.9). No mailbox at the camp.
- First crate ever: Shipping Label quest, 50 Favor. Apprentice crates pay 5 (raw) / 10 (crafted), Journeyman 10 / 20, Expert 15 / 30 (Artisan not known yet).
- Favor is per character, and crates aren't bound: Lock B mails crates and crate materials to Lock A, who turns them in.
- Shadow patterns cost 30 Favor each from Mivin Shadowweave, same camp (10.0, 73.0).
Gear quick picks
| Levels | Get these |
|---|
| 13-20 | Fang of Magmatus, Robes of the Disgraced Thane, Dwarven Tome (Hall of Thanes) · Emberstone Staff, Cookie's Stirring Rod (Deadmines) |
|---|
| 20-30 | Staff of Soran'ruk · Gaze Dreamer Pants, Gravestone Scepter (BFD) · Ephemeral Grips, Wand of Mana Concentration (Dalaran) · Swinetusk Shank (RFK) |
|---|
| 30-40 | Blighted Leggings, Bloodmage Mantle (SM Graveyard) · Hypnotic Blade, Orb of the Forgotten Seer (SM Library) · Bloodspine Staff (Drowned City) |
|---|
| 40-50 | Mordresh's Lifeless Skull, Deathmage Sash (RFD) · Spellshifter Rod (quest Tiara of the Deep, 46; one each) · Bad Mojo Mask (ZF) · Inventor's Focal Sword, Rotgrip Mantle (Maraudon, 48) · Lock A's Tailoring: Netherflame Shoulders, Nethergeld Cuffs, Waistcord |
|---|
| 50-60 | Felcloth Pants, Robe of Winter Night, Felcloth Hood (Lock A makes two) · Dreadmist pieces (Strat, Scholo) · Greater Eternal Wand |
|---|
| 60 | Lock A: Robe of the Void + Black Sandals (bind on pickup) · Lock B: Robe of Winter Night, Dreadmist Sandals |
|---|
Loot rules
- In Lock A's six Shadow-set slots (head, chest, waist, hands, legs, feet), cloth drops go to Lock B.
- Other slots: bigger upgrade wins; if close, alternate (Lock B first each run).
- Lock A crafts bind-on-equip gear for herself first, then Lock B; Lock B pays for the materials.
- Spare bind-on-equip greens go to Lock A to disenchant.
- Cloth to Lock A; First Aid herbs split; crates to Lock A; scarce herbs and spare leather to the AH.
Trades by bracket
Pepper crafts; Thot gathers. Keep Peacebloom/Briarthorn/Bruiseweed for First Aid; scarce herbs and Pristine leather go to the AH; cloth and crates go to Pepper (Favor is per character). Full by-level plan: dashboard trades.html and library 18-professions-and-gold-by-level.md. Skill routes stay in Guide section VII / 09.