Duo Cheat Sheet

One card per topic for two Affliction Warlocks on the Alliance road. Built from the research library; anything marked R rests on a single source. Full detail lives in the Guide.

Talents at a glance

Both Locks: Affliction 39/12/0, one point per level from 10. Skip Wrack. Recheck after the Nov 10 tuning. Dual spec: 50g at 40 (optional; swaps are free). Hit cap at 60: 17% vs bosses, so 12% from gear after Suppression.

LevelTalent
10–14Improved Corruption 5/5
15–18Suppression 4/5
19–23Unholy Power 5/5
24–25Demonic Energies 2/2
26–27Improved Life Tap 2/2
28–30Improved Drains 3/3
31–33Fel Concentration 3/3
34–36Pandemic 3/3
37–39Soul Siphon 3/3
40Siphon Life 1/1
41–45Malevolence 5/5
46–47Improved Bane of Agony 2/2
48–49Nightfall 2/2
50Suppression 5/5
51–53Fel Vitality 3/3
54–58Shadow Mastery 5/5
59–60Master Summoner 2/2
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Pet per level

LevelDemon
1–9Imp
10–19Voidwalker
20+Sayaad (Succubus)
30+Felhunter (Spell Lock from 36)
Elites / bad pullsVoidwalker
  • Lock A keeps the Voidwalker out through the 20s as the shared tank; Lock B runs the Sayaad from 20.
  • Summoning a new demon stuns the current one: pick before the pull.
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Pull rules

  1. Lock A's Voidwalker opens; let it hit first (Torment).
  1. Both: Corruption, then Bane of Agony. Immolate last.
  1. Second mob: Lock B's pet takes it, or Fear it (20 yd; never near other packs or in caves).
  1. Two mobs per pull until the Nov 10 pet fix. Drain-tank from 30 (Drain Life rank 3).
  1. Finish the lowest mob with Drain Soul: a kill during the channel always gives a shard.
  1. After the pull: Life Tap, eat. Stay within 4 levels of each other or party XP stops.
  • Curses: Lock A holds Curse of the Elements (from 20); Lock B uses Recklessness (brings a feared runner back) or Weakness.
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Rotation & Pets

Pepper = Voidwalker tank. Thot = Voidwalker 10–19, then Sayaad. Both Affliction. Skip Wrack until Nov 10 notes (still unpublished as of 3:55 PM CT). Full write-up: research 22-warlock-spells-rotation-pets.md.

BandWho does what
1–9Imp → Corruption → Immolate → wand
10–19Both VW. Pepper tanks primary. Bane → Corruption → Immolate → wand. Fear the add.
20–29Pepper VW + Thot Sayaad. Pepper Curse of Elements; Thot Recklessness. Wand filler. Seduction on humanoids.
30+Drain Life rank 3 filler. Life Tap when health > mana. Felhunter vs casters. Pull 2, not 3, until Nov 10.
  • Train every rank: Corruption, Bane of Agony, Drain Life, Life Tap, Healthstone, Spellstone, VW Torment grimoires.
  • Skip / delay: Wrack, Firestone, Drain Mana, Soul Fire, Subjugate, most mid utility ranks.
  • Shards: finish with Drain Soul rank 1 (kill during channel = shard). Keep 2 early, 4 from 20, 6–8 for dungeons. Duo cannot Ritual without a third.
  • Pet buttons: VW Sacrifice = panic shield; Sayaad Seduction = humanoid CC; Felhunter Spell Lock / Devour Magic from 36.
  • Macros: focus Corruption / Bane / Fear; /petattack [@focus]; /cast Sacrifice; /cast Seduction; /cast Drain Soul(Rank 1). Macros only — no automation.
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Consumables

ItemWhoRule
Healthstone (10)EachMake one for yourself and one for your partner; tradeable, one each, 2-min cooldown
Soulstone (18)EachCast on the other before elites; 30-min cooldown, can't be traded
Healing PotionsBoth (First Aid)From Lock B's Peacebloom, Briarthorn, Bruiseweed
Mana and Wizard OilsLock AMakes them for both; they stack with Spellstone
Spellstone (36/48/60)EachWeapon imbue: Shadow damage and haste
Soul ShardsEachKeep 2 (Voidwalker + Healthstone); from 20 keep 2 more
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Class quests

LvlRewardStart
1ImpDrusilla La Salle, Northshire
10VoidwalkerGakin the Darkbinder, Slaughtered Lamb (Stormwind)
20Sayaad + Small Soul PouchGakin, then Takar the Seer (Barrens)
20Staff or Orb of Soran'rukDoan Karhan near Camp Taurajo (BFD + SFK fragments)
30Felhunter + Box of SoulsStrahad Farsan (Ratchet), then Krom Stoutarm (Ironforge)
40Felsteed (free, no riding skill)Strahad Farsan, Ratchet (62.6, 35.5)
50InfernoNiby the Almighty, Felwood (41.6, 45.1)
60DreadsteedMor'zul Bloodbringer, Burning Steppes (12.7, 31.6)
60Ritual of DoomDaio the Decrepit, Blasted Lands (34.0, 50.2)
  • Ritual of Summoning needs the Warlock + 2 others: the two of you can't summon each other.
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Profession milestones and trainers

TradeTrainersMilestones
Tailoring (A)Eldrin (Eastvale) or Lawrence Schneider, Sellandus (50, lvl 10), Georgio Bolero (125, lvl 20), Timothy Worthington, Theramore (200, lvl 35)Faction Banner 20 · Shadow set 60-125 · Soul Pouch 215 (binds on equip: make two) · Felcloth Pants 230 · Black Sandals 235 · Robe of Winter Night 245 · Runecloth Cuffs 265-293 (Pexmit, Hyjal) · Robe of the Void 295
Enchanting (A)Betty Quin (Stormwind), Lucan Cordell (50, lvl 10), Kitta Firewind, Tower of Azora (125, lvl 20), Annora, Uldaman (200, lvl 35)Lesser Magic Wand 5 · Greater Magic Wand 13 · Lesser Eternal Wand 245 · Greater Eternal Wand 275
First Aid (both)Michelle Belle (Goldshire inn) or Shaina Fuller (Stormwind)Minor Healing Potions 1-75 · Under Wraps, Deneb Walker, Stromgarde (125) · Triage, Theramore (225, lvl 35)
Herbalism (B)Herbalist Pomeroy (Elwynn) or Tannysa (Stormwind)Junior trainer stops at 75 · Artisan at 200
Skinning (B)Helene Peltskinner (Goldshire) or Maris Granger (Stormwind)Junior trainer stops at 75 · skill = 5 x mob level from 20
  • Crafting pays Legacy points at 150, 225 and 300; gathering and First Aid pay none.
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Merchant's Favor turn-in

  • Marcy Baker, Azeroth Commerce Authority, Three Corners, Redridge (9.7, 70.9). No mailbox at the camp.
  • First crate ever: Shipping Label quest, 50 Favor. Apprentice crates pay 5 (raw) / 10 (crafted), Journeyman 10 / 20, Expert 15 / 30 (Artisan not known yet).
  • Favor is per character, and crates aren't bound: Lock B mails crates and crate materials to Lock A, who turns them in.
  • Shadow patterns cost 30 Favor each from Mivin Shadowweave, same camp (10.0, 73.0).
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Gear quick picks

LevelsGet these
13-20Fang of Magmatus, Robes of the Disgraced Thane, Dwarven Tome (Hall of Thanes) · Emberstone Staff, Cookie's Stirring Rod (Deadmines)
20-30Staff of Soran'ruk · Gaze Dreamer Pants, Gravestone Scepter (BFD) · Ephemeral Grips, Wand of Mana Concentration (Dalaran) · Swinetusk Shank (RFK)
30-40Blighted Leggings, Bloodmage Mantle (SM Graveyard) · Hypnotic Blade, Orb of the Forgotten Seer (SM Library) · Bloodspine Staff (Drowned City)
40-50Mordresh's Lifeless Skull, Deathmage Sash (RFD) · Spellshifter Rod (quest Tiara of the Deep, 46; one each) · Bad Mojo Mask (ZF) · Inventor's Focal Sword, Rotgrip Mantle (Maraudon, 48) · Lock A's Tailoring: Netherflame Shoulders, Nethergeld Cuffs, Waistcord
50-60Felcloth Pants, Robe of Winter Night, Felcloth Hood (Lock A makes two) · Dreadmist pieces (Strat, Scholo) · Greater Eternal Wand
60Lock A: Robe of the Void + Black Sandals (bind on pickup) · Lock B: Robe of Winter Night, Dreadmist Sandals
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Loot rules

  1. In Lock A's six Shadow-set slots (head, chest, waist, hands, legs, feet), cloth drops go to Lock B.
  1. Other slots: bigger upgrade wins; if close, alternate (Lock B first each run).
  1. Lock A crafts bind-on-equip gear for herself first, then Lock B; Lock B pays for the materials.
  1. Spare bind-on-equip greens go to Lock A to disenchant.
  1. Cloth to Lock A; First Aid herbs split; crates to Lock A; scarce herbs and spare leather to the AH.
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Trades by bracket

Pepper crafts; Thot gathers. Keep Peacebloom/Briarthorn/Bruiseweed for First Aid; scarce herbs and Pristine leather go to the AH; cloth and crates go to Pepper (Favor is per character). Full by-level plan: dashboard trades.html and library 18-professions-and-gold-by-level.md. Skill routes stay in Guide section VII / 09.

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